Participatory Ideation for Gamification: Bringing the User at the Heart of the Gamification Design Process
Gamification, i.e. applying game elements in non-game contexts, is been increasingly used for designing systems and application elements to foster user engagement, enjoyment and support behavior change. Experts agree that, to be efficient, gamification strategies should be designed in a user...
- År
- 2018
- Type
- Konferanseforedrag