Prosjekter
Kontaktperson, prosjekter
Ekspertise
Kontaktperson, ekspertise
Flere publikasjoner
- SAVIT Tabletop Game: A Serious Game to Support the Integration of Spontaneous Volunteers in Disaster Risk Management
- An offer to help: Impacts of covid-19 lockdown on local sharing economies Les publikasjonen
- Gaining socially sustainable cities through sharing indoor spaces for voluntary activities: The case of Trondheim, Norway Les publikasjonen
- Participatory Ideation for Gamification: Bringing the User at the Heart of the Gamification Design Process Les publikasjonen
- The Potential of Self-Management mHealth for Pediatric Cystic Fibrosis: Mixed-Methods Study for Health Care and App Assessment Les publikasjonen
- Assessing the Potential of Digital Collaborative Sharing Platforms in Fostering Neighbourhood Participation Through Volunteerism
- Experimenting a Digital Collaborative Platform for Supporting Social Innovation in Multiple Settings Les publikasjonen
- User Needs in the Development of a Health App Ecosystem for Self-Management of Cystic Fibrosis: User-Centered Development Approach Les publikasjonen
- Co-designing a mHealth Application for Self-management of Cystic Fibrosis Les publikasjonen
- Designing a digital social innovation platform: From case studies to concepts Les publikasjonen
Annen formidling
- Digitalt utenforskap
- An offer to help: Impacts of covid-19 lockdown on local sharing economies
- GreenCharge: project results
- Smart teknologi vil krympe ladekostnader og redusere behovet for dyr nettutbygging
- Our future cities: What will they look like?
- Opening Plenary: Heritage and e-mobility at the crossroads
- What data do we need to support a future mobility vision?
- Slik kan det digitale klasseskillet bekjempes! Hjelp til digital selvhjelp.
- Slik kan det digitale klasseskillet bekjempes
- Repurposing mobility: The cases of Barcelona, Bremen, Freiburg and Oslo