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Jens Olav Nygaard

Research Scientist

Jens Olav Nygaard

Research Scientist

Jens Olav Nygaard
Phone: 913 48 257
Department: Mathematics and Cybernetics
Office: Oslo

Publications and responsibilities

Publication
https://www.sintef.no/en/publications/publication/?pubid=CRIStin+1003537

We present a software framework that facilitates the development of OpenGL applications utilizing the limited GPU capacities of a portable client in combination with the high-end rendering hardware on a server. The resulting webapplication uses standard technologies and can be run on a wide variety ...

Authors Dyken Erik Christopher Lye Kjetil Olsen Seland Johan Simon Bjønnes Erik W Hjelmervik Jon M. Nygaard Jens Olav Hagen Trond Runar
Year 2012
Type Part of a book/report
Publication
https://www.sintef.no/en/publications/publication/?pubid=CRIStin+1003031

We present a software framework that facilitates the development of OpenGL applications utilizing the limited GPU capacities of a portable client in combination with the high-end rendering hardware on a server. The resulting webapplication uses standard technologies and can be run on a wide variety ...

Authors Lye Kjetil Olsen Dyken Erik Christopher Seland Johan Simon Bjønnes Erik W Hjelmervik Jon M. Nygaard Jens Olav Hagen Trond Runar
Year 2012
Type Conference lecture and academic presentation
Publication
https://www.sintef.no/en/publications/publication/?pubid=CRIStin+1451350

A flexible and highly configurable 3D vision system targeted for in-line product inspection is presented. The system includes a low cost 3D camera based on structured light and a set of flexible software tools that automate the measurement process. The specification of the measurement tasks is done ...

Authors Skotheim Øystein Nygaard Jens Olav Thielemann Jens T Vollset Thor
Year 2008
Type Part of a book/report
Publication
https://www.sintef.no/en/publications/publication/?pubid=CRIStin+1274162

A commodity-type graphics card w/its graphics processing unit (GPU) is used to detect, compute and visualize the intersection of two spline surfaces, or the self-intersection of a single spline surface.  The parallelism of the GPU facilitates fast and efficient subdivision and bounding box test...

Year 2006
Type Part of a book/report