VR Laboratory
Projects
ARV
- ARV: Climate Positive Circular Communities is an EU project focused on large‑scale implementation of climate‑positive circular neighbourhoods.
- Role of the VR-lab: Develop VR and AR applications for citizen participation and training
- Client: EU
WILDETECT
- In WILDETECT, we examine the prerequisites for an integrated, safe, and smart traffic system – to prevent collisions with wildlife.
- Role of the VR Lab: Development and testing in a driving simulator
- Client: The Research Council of Norway
4-lane motorway
- Development and testing of mitigation measures when deviating from the standard for 4‑lane motorways
- VR Lab’s role: Driving simulation (VR) and eye‑tracking to test proposed mitigation measures
- Clients: The Norwegian Public Roads Administration (Statens vegvesen) and Nye Veier
E39 Rogfast
- Development, testing, and validation of monotony‑reducing measures for the Boknafjorden section of E39 Rogfast
- VR Lab’s role: Testing and validation of monotony‑reducing measures through driving simulation (VR)
- Client: Norconsult AS
FRIC – Fire Research and Innovation Centre
- Fire Research and Innovation Centre
- VR Lab’s role: Development of training material (VR) for tactical training related to fires in underground parking garages
- Client: The Research Council of Norway and FRIC
Children and cycling
- Development of new methodology and materials for teaching children how to cycle
- VR Lab’s role: Validation of the effectiveness of the new methodology/material using VR simulation and eye‑tracking
- Clients: Trygg Trafikk, the County Traffic Safety Boards (FTU Trøndelag, Nordland and Østfold), Trondheim Municipality – Miljøpakken, and Bodø Municipality
Evacuation in tunnels
- We have examined support systems for tunnel evacuation, as well as the use of rescue rooms.
- VR Lab’s role: VR simulations of tunnel evacuation and sheltering in rescue rooms for the evaluation of support systems.
- Clients: Trygg Trafikk, the County Traffic Safety Boards (FTU Trøndelag, Nordland and Østfold), Trondheim Municipality – Miljøpakken, and Bodø Municipality
Simulation of sheltering in rescue rooms
- An experimental full‑scale VR study aimed at simulating design criteria for the layout and furnishing of a rescue room. The project identified the factors that determine whether a rescue room is perceived as a safe place to stay.
- VR Lab’s role: VR simulations of five types of rescue rooms, tested for both objective and subjective factors to determine the extent to which occupants feel safe in the rooms.
- Client: The Norwegian Public Roads Administration (Statens vegvesen) and the Norwegian Directorate of Public Roads (Vegdirektoratet)