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Efficient shallow water simulations on GPUs: Implementation, visualization, verification, and validation

Abstract

In this paper, we present an efficient implementation of a state-of-the-art high-resolution explicit scheme for the shallow water equations on graphics processing units. The selected scheme is well-balanced, supports dry states, and is particularly suitable for implementation on graphics processing units. We verify and validate our implementation, and show that use of efficient single precision hardware is sufficiently accurate for real-world simulations. Our framework further supports real-time visualization with both photorealistic and non-photorealistic display of the physical quantities. We present performance results showing that we can accurately simulate the first 4000 s of the Malpasset dam break case in 27 s using over 480,000 cells (dx = dy = 15 m), in which our simulator runs at an average of 530 megacells per second.

Category

Academic article

Language

English

Author(s)

  • André Rigland Brodtkorb
  • Martin Lilleeng Sætra
  • Mustafa Altinakar

Affiliation

  • SINTEF Digital / Mathematics and Cybernetics
  • University of Mississippi
  • University of Oslo

Year

2012

Published in

Computers & Fluids

ISSN

0045-7930

Publisher

Elsevier

Volume

55

Page(s)

1 - 12

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