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Co-designing immersive VR with and for adolescents in elementary school

Abstract

This paper reports from the early phase of a Participatory Design (PD) process where the goal is to design and use an immersive virtual reality (VR) application in elementary school for teaching first aid, where pupils are involved as co-designers in the design process. In this paper we report on two conducted co-design sessions in which twelve 13-14-year old pupils participated. The pupils were invited to create interactive storylines that represent recognizable and relevant characters, themes, events, references,scripts, and scenarios. From our viewpoints as facilitators, we describe the conducted co-design workshops and present a set of lessons learnt connected to (1) group selection and group dynamics, (2) methods and artefacts and (3) dissemination and adaptation to VR.

Category

Academic chapter/article/Conference paper

Client

  • Regional research fund Hovedstaden / 296188

Language

English

Author(s)

Affiliation

  • SINTEF Digital / Technology Management
  • SINTEF Digital / Health Research

Year

2020

Publisher

Association for Computing Machinery (ACM)

Book

IDC 2020 Extended Abstract Proceedings

ISBN

978-1-4503-8020-1

Page(s)

302 - 307

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