box() const | Go::RotatedBox | [inline] |
containsBox(const RotatedBox &box, double toli=0.0, double tole=0.0) const | Go::RotatedBox | [inline] |
containsPoint(const Point &pt, double toli=0.0, double tole=0.0) const | Go::RotatedBox | [inline] |
dimension() const | Go::RotatedBox | [inline] |
overlaps(const RotatedBox &box, double toli=0.0, double tole=0.0) const | Go::RotatedBox | [inline] |
RotatedBox(RandomAccessIterator start, int dim, int num_u, int num_v, const Point *axis) | Go::RotatedBox | [inline] |
RotatedBox(const Point &low, const Point &high, const Point *axis) | Go::RotatedBox | [inline] |
setFromArray(RandomAccessIterator start, int dim, int num_u, int num_v) | Go::RotatedBox | [inline] |
setFromPoints(const Point &low, const Point &high) | Go::RotatedBox | [inline] |
~RotatedBox() | Go::RotatedBox | [inline] |