| box() const | Go::RotatedBox | [inline] |
| containsBox(const RotatedBox &box, double toli=0.0, double tole=0.0) const | Go::RotatedBox | [inline] |
| containsPoint(const Point &pt, double toli=0.0, double tole=0.0) const | Go::RotatedBox | [inline] |
| dimension() const | Go::RotatedBox | [inline] |
| overlaps(const RotatedBox &box, double toli=0.0, double tole=0.0) const | Go::RotatedBox | [inline] |
| RotatedBox(RandomAccessIterator start, int dim, int num_u, int num_v, const Point *axis) | Go::RotatedBox | [inline] |
| RotatedBox(const Point &low, const Point &high, const Point *axis) | Go::RotatedBox | [inline] |
| setFromArray(RandomAccessIterator start, int dim, int num_u, int num_v) | Go::RotatedBox | [inline] |
| setFromPoints(const Point &low, const Point &high) | Go::RotatedBox | [inline] |
| ~RotatedBox() | Go::RotatedBox | [inline] |