| box() const | Go::RotatedBox |  [inline] | 
  | containsBox(const RotatedBox &box, double toli=0.0, double tole=0.0) const | Go::RotatedBox |  [inline] | 
  | containsPoint(const Point &pt, double toli=0.0, double tole=0.0) const | Go::RotatedBox |  [inline] | 
  | dimension() const | Go::RotatedBox |  [inline] | 
  | overlaps(const RotatedBox &box, double toli=0.0, double tole=0.0) const | Go::RotatedBox |  [inline] | 
  | RotatedBox(RandomAccessIterator start, int dim, int num_u, int num_v, const Point *axis) | Go::RotatedBox |  [inline] | 
  | RotatedBox(const Point &low, const Point &high, const Point *axis) | Go::RotatedBox |  [inline] | 
  | setFromArray(RandomAccessIterator start, int dim, int num_u, int num_v) | Go::RotatedBox |  [inline] | 
  | setFromPoints(const Point &low, const Point &high) | Go::RotatedBox |  [inline] | 
  | ~RotatedBox() | Go::RotatedBox |  [inline] |