CoordinateSystem() | Go::CoordinateSystem< Dim > | [inline] |
CoordinateSystem(const Matrix &rot, const Vector &trans) | Go::CoordinateSystem< Dim > | [inline] |
Matrix typedef | Go::CoordinateSystem< Dim > | |
operator *(const Vector &v) | Go::CoordinateSystem< Dim > | [inline] |
operator *(const CoordinateSystem &c) | Go::CoordinateSystem< Dim > | [inline] |
rot() | Go::CoordinateSystem< Dim > | [inline] |
rot() const | Go::CoordinateSystem< Dim > | [inline] |
tr() | Go::CoordinateSystem< Dim > | [inline] |
tr() const | Go::CoordinateSystem< Dim > | [inline] |
Vector typedef | Go::CoordinateSystem< Dim > |