attach(int n, const double *xyz_points) | PrCellStructure | |
get3dNode(int i) const | PrCellStructure | [inline] |
getBall(const Vector3D &p, double radius, vector< int > &neighbours, int notP=0) const | PrCellStructure | |
getI(int i, int j, int k) const | PrCellStructure | [inline] |
getIJK(int ii, int &i, int &j, int &k) const | PrCellStructure | |
getKNearest(const Vector3D &p, int k, vector< int > &neighbours, int notP=0) const | PrCellStructure | |
getNumCells() const | PrCellStructure | [inline] |
getNumNodes() const | PrCellStructure | [inline] |
PrCellStructure() | PrCellStructure | [inline] |
PrCellStructure(int n, double *xyz_points, int max_no_cells=10) | PrCellStructure | |
print(ostream &os) | PrCellStructure | |
scan(istream &is) | PrCellStructure | |
set3dNode(int i, const Vector3D &p) | PrCellStructure | [inline] |
setNumCells(int max_no_cells) | PrCellStructure | [inline] |
whichCell(const Vector3D &xyz, int &i, int &j, int &k) const | PrCellStructure | |
~PrCellStructure() | PrCellStructure | [inline, virtual] |