| attach(int n, const double *xyz_points) | PrCellStructure | |
| get3dNode(int i) const | PrCellStructure | [inline] |
| getBall(const Vector3D &p, double radius, vector< int > &neighbours, int notP=0) const | PrCellStructure | |
| getI(int i, int j, int k) const | PrCellStructure | [inline] |
| getIJK(int ii, int &i, int &j, int &k) const | PrCellStructure | |
| getKNearest(const Vector3D &p, int k, vector< int > &neighbours, int notP=0) const | PrCellStructure | |
| getNumCells() const | PrCellStructure | [inline] |
| getNumNodes() const | PrCellStructure | [inline] |
| PrCellStructure() | PrCellStructure | [inline] |
| PrCellStructure(int n, double *xyz_points, int max_no_cells=10) | PrCellStructure | |
| print(ostream &os) | PrCellStructure | |
| scan(istream &is) | PrCellStructure | |
| set3dNode(int i, const Vector3D &p) | PrCellStructure | [inline] |
| setNumCells(int max_no_cells) | PrCellStructure | [inline] |
| whichCell(const Vector3D &xyz, int &i, int &j, int &k) const | PrCellStructure | |
| ~PrCellStructure() | PrCellStructure | [inline, virtual] |