Marching Cubes using Histogram Pyramids
HPMC is a small OpenGL/C/C++-library that extractes iso-surfaces of volumetric data directly on the GPU.
Thanks to Gernot Ziegler, Jon Mikkelsen Hjelmervik, Johan Seland, Bård Skaflestad, Erik W.Bjønnes, Jens-Olav Nygaard, Martin Reimers, Trond Runar Hagen, and Greg Ruthenbeck for help and testing.
Thanks to NVIDIA and AMD for hardware donations.
This work is sponsored by the Research Council of Norway project number 180023 (Parallel3D).