| baseImage() const | lsseg::ParzenDistributionForce | [inline] |
| channel_ranges_ | lsseg::ParzenDistributionForce | [private] |
| fixChannelDistributionTo(int channel, std::istream &is, bool inside) | lsseg::ParzenDistributionForce | |
| fixDistributionToUniform(int channel, bool inside) | lsseg::ParzenDistributionForce | |
| force(size_t ix) const | lsseg::ParzenDistributionForce | [virtual] |
| force(LevelSetFunction &, const Mask *mask=0) const | lsseg::ParzenDistributionForce | [virtual] |
| force2D(int x, int y) const | lsseg::ParzenDistributionForce | [virtual] |
| force3D(int x, int y, int z) const | lsseg::ParzenDistributionForce | [virtual] |
| force_bin_factor_ | lsseg::ParzenDistributionForce | [private] |
| get_histogram(int channel, const LevelSetFunction &phi, Histogram &inside_hist, Histogram &outside_hist) const | lsseg::ParzenDistributionForce | [inline, private] |
| getCenterBinValue(int channel, int ix) | lsseg::ParzenDistributionForce | [private] |
| getForceBin(double val, int channel) const | lsseg::ParzenDistributionForce | [inline, private] |
| hist_ | lsseg::ParzenDistributionForce | [private] |
| img_ | lsseg::ParzenDistributionForce | [private] |
| init(const Image< double > *img, const Mask *mask=0) | lsseg::ParzenDistributionForce | [virtual] |
| is_fixed_ | lsseg::ParzenDistributionForce | [private] |
| makeDefaultHistogram(int channel) const | lsseg::ParzenDistributionForce | [private] |
| mask_ | lsseg::ParzenDistributionForce | [private] |
| multi_region_mode_ | lsseg::ParzenDistributionForce | [private] |
| num_force_bins_ | lsseg::ParzenDistributionForce | [private] |
| ParzenDistributionForce(bool multireg_mode=false) | lsseg::ParzenDistributionForce | [inline] |
| ParzenDistributionForce(const Image< double > *img, Mask *mask=0, bool multireg_mode=false) | lsseg::ParzenDistributionForce | [explicit] |
| precalc_force_ | lsseg::ParzenDistributionForce | [private] |
| precompute_force(int channel, const Histogram &ihist, const Histogram &ohist, std::vector< double > &forcevec) | lsseg::ParzenDistributionForce | [private] |
| report() const | lsseg::ParzenDistributionForce | [inline, private] |
| saveChannelDistribution(int channel, std::ostream &os, bool inside) const | lsseg::ParzenDistributionForce | |
| unfixChannelDistribution(int channel, bool inside) | lsseg::ParzenDistributionForce | |
| update(const LevelSetFunction &phi) | lsseg::ParzenDistributionForce | [virtual] |
| ~ForceGenerator() | lsseg::ForceGenerator | [inline, virtual] |
| ~ParzenDistributionForce() | lsseg::ParzenDistributionForce | [inline, virtual] |