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Co-design of Neighbourhood Services Using Gamification Cards

Co-design of Neighbourhood Services Using Gamification Cards

Category
Part of a book/report
Abstract
Gamification is the design process that applies the principles of digital games along with behavior economics and psychology to enhance existing processes that facilitate user behavior transformation. The application of gamification remains very much a craft, difficult to understand and harder to master without the benefit of experience. Consequently, there is a lack of comprehensible tools that lower the barrier to use and leverage the benefits of gamification by non-experts. This paper presents the gamification cards created within the context of the European MyNeighbourhood project to support co-design activities by the citizens. The paper also shares the lessons learnt from one of the gamification workshops involving stakeholders from neighbourhoods from four European cities (Aalborg, Birmingham, Lisbon and Milan).
Language
English
Affiliation
  • SINTEF Digital / Technology Management
Year
2014
Published in
Lecture Notes in Computer Science
ISSN
0302-9743
Publisher
Springer
Book
HCI in Business. First International Conference, HCIB 2014, Held as Part of HCI International 2014, Heraklion, Crete, Greece, June 22-27, 2014, Proceedings
Booklet
.
ISBN
978-3-319-07292-0
Page(s)
419 - 428