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Background
Dr. Johan Seland is a reserach scientist at SINTEF ICT. His PhD was done during the early years of GPGPU programming, and he fondly remebers the days when numerical simulations was written in OpenGL. He has worked on a variety of topics including terrain-rendering, ultrasound imaging, SPH simulations, mesh tessellation and spline algorithms. In all of these fields his focus has been of effective parallel algorithms that fully utilize the underlying hardware.
Research Interests
His current research is mostly focused the SCORE Project, a SINTEF initiative to develop an industral SPH simulator. A key challenge in this project is to effectively utilize the large variety of parallel resources available today, while at the same time making it relatively effortless to contribute to the codebase.
Publications (Show all publications)
- T. R. Hagen and J. Seland Impact of Heterogeneous Computers on Computational Methods 21st Nordic Seminar on Computational Mechanics
- C. Dyken, M. Reimers and J. Seland Semi-uniform Adaptive Patch Tessellation Computer Graphics Forum, Volume 28, Issue 8, Pages 2255-2263
- M. Reimers and J. Seland Ray Casting Algebraic Surfaces using the Frustum Form Computer Graphics Forum, Volume 27, Number 2, Pages 361-370 (Proceedings of Eurographics 2008)
- C. Dyken, M. Reimers and J. Seland Real-Time GPU Silhouette Refinement using adaptively blended Bezier Patches Computer Graphics Forum, Volume 27, Number 1, Pages 1-12
- J. Seland and T.Dokken Real-Time Algebraic Surface Visualization in Geometric Modelling, Numerical Simulation, and Optimization: Applied Mathematics at SINTEF
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